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RESPONSIBILITIES: Modeling / Texturing Phone, tablet, headphone. Texturing the Razor Asset
There was a lot of back and forth with the client, as well as legal, with nailing down the look of all these assets. Clients are always timed about a generic asset looking too close to a real product. I ended up modeling 4 different phones and 2 different tablets. There might have been a lot of time wasted while concept modeling all the different phones and tablets for this project, but I was still able to hit my deadlines. On top of just modeling these assets, I was also creating the user interface that would show up on the screens. I also worked very closely with the razor look dev artist to create subtle that would make the razor appear new, as well as photo real.
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