ELDER SCROLLS ONLINE: Elsweyr
RESPONSIBILITIES: Bone Colossus Texture and Look Dev
During a freelance stint at Blur, I had the privilege to texture and look dev this big guy. In the process of texturing him, not only did I learn the Blur pipeline, but I also figured out some new techniques to texturing a hero characters with lots of UDIM tiles in substance painter. This was also my first time using Vray in 3ds max, which was surprisingly simple to use. I am not going to lie, I kind of prefer it better than using Arnold in Maya.